At this moment 2 problems occured: how to make the portal animation transparent and how to make the goblin truly and permanently dissapear after he "runs away" through his portal (believe me, it's not as easy as it sounds). I have also succesfully implemented it into the game and configured everything. Not long after, with my suggestion of merging D2's red portal animation with the goblin, Jetaman did this fantastic thing: The first animations we had were looking like this:Īdditionally, the death animation has been completly broken and unable to be ripped. All those things gave me a perfect opportunity/reason to register on the forum and great material for the plugin. Jetaman has agreed on helping to achieve this together. I always wanted to implement these exciting monsters in the mod I'm working on since years, also, I always wanted to release some nice public plugin, to give something from me to the community, which would be useful for other modders. In december I have asked Jetaman if he would be able to rip Treasure Goblin animations from Diablo 3. Somewhere at the end of 2017, I have joined the Discord channel, promising myself to register on the forum too at some point. Hello, I am Nizari and I'v been reading Phrozen Keep regularly since about 10 years.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |